Free download for multiverse pro Maya, which is separate offline installation software, this is an original production class of production class for all Mayan versions.
Presentation of the multiverse pro event for Mayan versions Desfereizing Work, which is an entirely exploratory rate which is not very agnostic. Central center between Maya and DCC on your pipeline. Easily designed in mind, giving anyone who devastating the author, layout and research with assets, compositions and USD overruns in all scenes.
Reversion based on hydra for overview and repetition. Inter-Tous between Houdin or other DCC applications or game engines. Uniform procedural work flow with low TTFP for all the main rendering engines. Multi-Thread architecture at the head of the new entry, from the construction of the scene to the final rendering.
designed to provide an easy and logical workflow for artists according to working hours and tight budgets. Includes the interface and UX, which are clear, very thoughts and pleasant. Ready for commissioning in any scale of production environments, with a new Python application interface easy to use and integrate, abstraction of the extent of USD application interfaces. Performance for the author, reading, drawing, manipulation, rehearsal and rendering to the first pixel
- USD fully compatible v20.08
- For the destructive, Lookdev, narrative and composition
> work flow. Easily written funds and compositions of USD hierarchies, directly from May Outliner
- Write USD, compositions and bypassing servers and USD transmission guides with the USD Sanfant Point. Maya copies the example, the instance, the impact of the particles and the puree. Houdini packaged/points and duplicates
- Ability to study and ignore USD with a pleasant, logical and very fast user interface
- To go beyond the perfect animation support, including older and hierarchical heritage
- Complete work and hierarchy
- Avoid selective materials, generic and rendering attributes, visibility and selection of variants with heritage Complete hierarchical
- Complete support for the drafting of personalized maya and USD type functionalities with Mayan data or USD or USD data -The path. This opens for interesting OP work flows with Vicon Shogun
- Capacity to write Maya Blens Forms
- Ability to code the Stinray shadow mesh as USD preview equipment